At the moment, the only problem I have is the following:
I'm botting on Laguna island, and when I have to take the teleport i stucks there and down i can read "There is no way", when I look at Cavebot, it seems like the bot has jumped my fixed point. To make character take the teleport, I added a fixed point and then a macro "Self.moveN"
With Bbot 12.1 I didn't have that problem, can someone help me? maybe I have to remake the script??
Also, I have the same problem as a lot of people that sometimes, the bbot marks a creature as attacked but the character is not really attacking this creature.
Maybe there are any macros for that problems?
And.. finally hehe i have to add this macros on cavebot? or just create the macro click done and enough?
Thanks and regards.
I'm botting on Laguna island, and when I have to take the teleport i stucks there and down i can read "There is no way", when I look at Cavebot, it seems like the bot has jumped my fixed point. To make character take the teleport, I added a fixed point and then a macro "Self.moveN"
With Bbot 12.1 I didn't have that problem, can someone help me? maybe I have to remake the script??
Also, I have the same problem as a lot of people that sometimes, the bbot marks a creature as attacked but the character is not really attacking this creature.
Maybe there are any macros for that problems?
And.. finally hehe i have to add this macros on cavebot? or just create the macro click done and enough?
Thanks and regards.