06-11-2013, 02:05 PM
Look this
http://wiki.bmega.net/doku.php?id=sample...x_monsters
Also, your macro dont work, the way you did it is checking for 4 more NPCs on the screen, and not 4 monsters (there is Creatures.NPCOnScreen()>=4 in place of Creatures.OnScreen()>=4). The right would be like this:
[macro]1000 {Stealth Ring} Self.Attacking()==1 Creatures.OnScreen()>=4 [else] Self.Equip.Ring(3049) Exit() {else} Self.UnEquip.Ring(0) Exit()[/macro]
http://wiki.bmega.net/doku.php?id=sample...x_monsters
Also, your macro dont work, the way you did it is checking for 4 more NPCs on the screen, and not 4 monsters (there is Creatures.NPCOnScreen()>=4 in place of Creatures.OnScreen()>=4). The right would be like this:
[macro]1000 {Stealth Ring} Self.Attacking()==1 Creatures.OnScreen()>=4 [else] Self.Equip.Ring(3049) Exit() {else} Self.UnEquip.Ring(0) Exit()[/macro]