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Energy Ring + Dragons
#3
[macro]1200 {Equip/Unequip Ring} ID:=3051 ID_ON:=3088 MONSTER_COUNT:=3 Creatures.ByName(Dragon)>=!MONSTER_COUNT! [else] Self.Inventory.Ring()<>!ID_ON! Self.Equip.Ring(!ID!) Exit() {else} Self.Inventory.Ring()==!ID_ON! Self.UnEquip.Ring(0)[/macro]


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Energy Ring + Dragons - by dmludke - 10-26-2013, 07:07 PM

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