07-27-2015, 11:02 PM
(07-27-2015, 01:37 PM)ericporto Wrote:(04-14-2015, 05:50 PM)samoloth Wrote: Or just calculate by your own how much all costs. For example 500 mp-25000 gp. Ammo - 10 spears - 90 gp so u write to withdrawer 26000 for example
This is not the problem, some scripts doesn't waste all supply. so you'll withdraw more than needed if you put one static ammount to withdraw.
yee sure it's easier but in 1 night hunt when your char refilling 10 times and withdraw always 20k it's looking like machine as well. when cipsoft member will see your register and it will show:
char go to hunt hunt x min
come back depo item
withdraw 20k
buy 300 potions
go back to hunt
and it will repeat oneself 20 times with exactly money withdrawal and potion buyer can be inhuman..
If some macro can help us with moving variable beetween 2 amount would be much beter

hi
deposit all
yes
withdraw 25000 ( needed 23.850 )
buy mana potions 264 ( 250-300 )
buy hp potions 65 ( 50-70 )
couple of gp or few potions less/more won't do diffrent in hunt.
Players who play manually never buy exactly amount of potion, runes or never withdraw exactly amount of gp's.
Cool Mega try to do something like variables with moving variable between x-y
like in samples under that line:
Variables:
IDMP=268
CostMP=50
buyMP=60/80
I know it's already possible with advanced macro dec,inc,mult,div variables but it so complicated and scripter like me can't do it. I didn't try cuz it's look so hard

SELL 300 ED