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Corym kazordoon - Random Cave(North & South)
#9
(03-11-2015, 10:50 AM)nosbor00 Wrote:
(03-11-2015, 12:05 AM)Seeken Wrote: Tested. Had to change some stuffs, like shop and wagons but works great.

Random label doesnt works.
Rep for you anyway.


Thanks for the feedback!
Note that the variables, there is a selection to choose from the basement, and there is cavebot GorandomLabel, to seek this function if necessary is not working can be a her.

Anyway I will be reviewing these scripts soon and posting an update, correcting errors and bugs possiveis.Thanks everyone's opinion is very important to me.



Tested for 2 weeks. Looking sharp and set!

Only one problem is when ppl block Sigurd, dont you think?
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