Posts: 198
	Threads: 8
	Joined: Jul 2013
	
Reputation: 
0
	 
 
	
		
		
		08-06-2013, 08:46 AM 
(This post was last modified: 08-06-2013, 08:46 AM by voonart.)
		
	 
	
		You have to add FIXED point waypoint and then add waypoint with macro.
0 {HurDown1} Self.Mana()>=50 Self.TurnN() Self.Say(exani hur down)
	
	
	
	
	
 
 
	
	
	
		
	Posts: 7
	Threads: 3
	Joined: Aug 2013
	
Reputation: 
0
	 
 
	
	
		So how can I set the direction which he turns? (or character turn just in  wall direction automaticly? xD)
	
	
	
	
	
 
 
	
	
	
		
	Posts: 861
	Threads: 3
	Joined: Feb 2012
	
Reputation: 
0
	 
 
	
	
		In voonart macro: change the Self.TurnN()
Self.TurnN() -> to North
Self.TurnS() -> to South
Self.TurnE() -> to East
Self.TurnW() -> to West
	
	
	
Waypoints By Me [Here]
BBot functions/Funções do BBot [Here]