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08-06-2013, 08:46 AM
(This post was last modified: 08-06-2013, 08:46 AM by voonart.)
You have to add FIXED point waypoint and then add waypoint with macro.
0 {HurDown1} Self.Mana()>=50 Self.TurnN() Self.Say(exani hur down)
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So how can I set the direction which he turns? (or character turn just in wall direction automaticly? xD)
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In voonart macro: change the Self.TurnN()
Self.TurnN() -> to North
Self.TurnS() -> to South
Self.TurnE() -> to East
Self.TurnW() -> to West
Waypoints By Me [Here]
BBot functions/Funções do BBot [Here]