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CaveBot Problem
#1
well, im getting some troubles every script i made bug there, chracter just stop walking do everything else but dont follow the route(waypoints) but if i click, or any monster appear at screen and chracter attacks he move to next wpt, but he jsut stop again i see with mapsclicks it dont happens but i really dont understand why it keep happening im doing something wrong? or what?
#2
(11-06-2013, 01:37 AM)Only Devil Wrote: well, im getting some troubles every script i made bug there, chracter just stop walking do everything else but dont follow the route(waypoints) but if i click, or any monster appear at screen and chracter attacks he move to next wpt, but he jsut stop again i see with mapsclicks it dont happens but i really dont understand why it keep happening im doing something wrong? or what?


Try to use this macro and see what happens, i think you character is stucking and need a macro to move.

1000 {antistuck} Misc.StandTime()>30 Cavebot.Stop() Self.MoveN() Cavebot.Start() Exit()
#3
(11-06-2013, 05:28 AM)Thiaguin- Wrote:
(11-06-2013, 01:37 AM)Only Devil Wrote: well, im getting some troubles every script i made bug there, chracter just stop walking do everything else but dont follow the route(waypoints) but if i click, or any monster appear at screen and chracter attacks he move to next wpt, but he jsut stop again i see with mapsclicks it dont happens but i really dont understand why it keep happening im doing something wrong? or what?


Try to use this macro and see what happens, i think you character is stucking and need a macro to move.

1000 {antistuck} Misc.StandTime()>30 Cavebot.Stop() Self.MoveN() Cavebot.Start() Exit()

i tried this before posting, but still the same, only with mapclick option works well
#4
Post how you configured the module killer.
#5
(11-06-2013, 10:28 AM)Dexter Wrote: Post how you configured the module killer.

[Image: iq1c.png]


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