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Hi
I would like someone to explain me how exacly does HUD.Display(Text), HUD.Setup(HAlign, VAlign, R, B, G), HUD.Print(HAlign, VAlign, R, B, G, Expire, Text) work?
I want to make macro that will Show Variables below
Code: ammo:=Misc.ItemCountEx(6528)
gpoty:=Misc.ItemCountEx(7642)
mpoty:=Misc.ItemCountEx(237)
under the Skill Staticstics
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Bump, pls. Anyone must know how it works
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05-12-2016, 08:29 AM
(This post was last modified: 05-12-2016, 08:47 AM by zarize.)
#refresh
Mega, could u help us? :p
#edit
i found smth on forum and edited it but its not working well..
I made hud for counting killed monsters for task, had 270 hydras killed when it showed me 160 :/ - its not working well coz its showing HUD Original counting
Quote:X:=Creatures.TaskKilled(Hydra)
HUD.Setup(3, 1, 255, 255, 255)
HUD.Display(Hydra:!X!)
#edit2
Could some1 explain command HUD.Setup(HAlign, VAlign) - whats this?
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05-12-2016, 08:45 AM
(This post was last modified: 05-12-2016, 08:50 AM by Catar.)
Turn on auto statistics in hud options, you will see it all without any macro
Quote:#edit2
Could some1 explain command HUD.Setup(HAlign, VAlign) - whats this?
H align and v align stands for
Horizontally align and vertically align to tibia game screen
These are numbers 1, 2 and 3
H align 1 means left
H align 2 middle
H align 3 right
V align 1 top
2 middle
3 bottom
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05-12-2016, 10:11 AM
(This post was last modified: 05-12-2016, 10:11 AM by zarize.)
(05-12-2016, 08:45 AM)Catar Wrote: Turn on auto statistics in hud options, you will see it all without any macro
I know it but i thought that hud might work with quest log and read from it
#thanks for answer
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No it won't, it counts every creature it targets
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and macro creatures.taskkilled working from hud counter?
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is it possible to make it work with quest log Mega?
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05-12-2016, 06:21 PM
(This post was last modified: 05-12-2016, 06:22 PM by Catar.)
som1 already asked same thing some time ago.
its not,
But he will work on making it more accurate , so it wont count monsters that someone else make more dmg to
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better accuracy would be helpfull :3
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