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2 Macros needed: haste if mana > 90% and go to waypoint when ammo is low
#1
Hi, so I need 2 macros, first that would cast utani hur when my mana is above 90% (I guess I could write it by myself, but I'm lazy) and 2nd that would cease cavebot, looter and killer then move my character to a certain waypoint (or a first waypoint in cavebot) when my royal spears in hand are below 3 and logout
#2
Utani hur
   


Waypoint when ammo low
read and figure it out urself, and rep me Smile

http://wiki.bmega.net/doku.php?id=add_ty...heck_label

   
   
#3
(12-31-2015, 01:33 PM)Catar Wrote: Utani hur



Waypoint when ammo low
read and figure it out urself, and rep me Smile

http://wiki.bmega.net/doku.php?id=add_ty...heck_label

Hello there.
Just add FULL CHECK to waypoint which has example. condition; cap<10;237<30;15793<100)
If it has no under value ( < ) it goes simply back to the first waypoint. If not it goes next waypoints.

237 is strong mana potions, 15793 are crystalline arrows in this example.

Like this


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#4
I think he already figured it out, this topic is almost 2 weeks old.

About full checks,
Me personally, preffer to make check macro (on manual), so i can put much more specified conditions than built in 'full check' in cavebot
#5
in my opinion script for RP should have multiple full checks (even for macro), to prevent munitions end up before leaving the hunt
example
{0} FullCheckAmmo Misc.ItemCountEx (! AmmoID!) <! MinAmmo! CaveBot.GoLabel (GoToRefiller) Exit ()
this way I can create some labels who walk through the cave to the central label
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#6
(01-10-2016, 07:38 PM)nosbor00 Wrote: in my opinion script for RP should have multiple full checks (even for macro), to prevent munitions end up before leaving the hunt
example
{0} FullCheckAmmo Misc.ItemCountEx (! AmmoID!) <! MinAmmo! CaveBot.GoLabel (GoToRefiller) Exit ()
this way I can create some labels who walk through the cave to the central label



Thats how one of my macro checks looks like Tongue

Code:
infr:=Misc.ItemCountEx(6528)
poty:=Misc.ItemCountEx(7642)
scap:=Self.Capacity()
hawk:=Creatures.ByName(Black Hawk)
rabi:=Creatures.ByName(Rabitori)
task:=Creatures.TaskKilled(Hellhound)
!hawk!==1 [else01]
CaveBot.GoLabel(powrot)
exit()
{else01}
!rabi!==1 [else02]
CaveBot.GoLabel(powrot)
exit()
{else02}
!poty!<55 [else1]
CaveBot.GoLabel(powrot)
exit()
{else1}
!infr!<100 [else2]
CaveBot.GoLabel(powrot)
exit()
{else2}
!task!>=!zadanie! [else3]
CaveBot.GoLabel(powrot)
exit()
{else3}
CaveBot.GoLabel(dalej)
exit()


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