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Exori Vis Rotation
#1
Hey, i want macro which can rotation to exori vis ( old tibia )
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#2
Use advanced attack and set it as wave skill

Works well
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#3
yes, but sometime when i follow to monster cant stay face to face ((I would need a macro to rotation face to face )
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#4
(09-22-2018, 03:07 PM)rafciorabcio Wrote: yes, but sometime when i follow to monster cant stay face to face ((I would need a macro to rotation face to face )



Advanced attack will turn face to monster. what it doesn't to is it will not move N/S/E/W
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#5
yes , Advanced attack working good , but server when i play Exori Vis hits only 1 sqm in front

And maybe someone can make macro for old system exori vis / i can pay for this macro
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#6
I told you, you can use advanced attack exori vis as a WAVE and not single target spell

Then set wave to be just 1x1 sqm.

Bot will TURN to target if they face same latitude or longitude (X pos or Y pos).

[Image: maWZlcd.png]

Only thing it doesn't do, it wont keep walking in front of target
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#7
ok then, is it possible to create a macre so it will face the target akk the time so it could use exori vis spell?
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#8
(09-22-2018, 07:02 PM)rafciorabcio Wrote: ok then, is it possible to create a macre so it will face the target akk the time so it could use exori vis spell?


Already told yqou, you don't need macro, adv attack does it best,
Macro for it would be long and less reliable.

Just try what I showed you on screenshot
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#9
I need a macro to always be in front of the monster, even if it runs away
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#10
i too
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#11
Guys,

Please, TRY to use Advanced Attacker.
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#12
we all time try tell , its imposible , bbot advanced attacker cant stay in front to monsters
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#13
(09-27-2018, 01:15 PM)rafciorabcio Wrote: we all time try tell , its imposible , bbot advanced attacker cant stay in front to monsters

Ok, I'm sorry, you're right!

Let's have a dirty work around and use a macro for now, I'll make BBot have a 'Keep facing' so that it will try to always face the creature (maybe perhaps it should go to an Advanced Attack entry? not all spells we want to face the monster, right!)
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#14
As promised, temporarily and dirty work-around:

[macro]0 {Face Target: Move Vertically} {When Y=-1 move South} !Delta.Y==-1 [When Y=1 move North] Self.MoveS() Exit() {When Y=1 move North} !Delta.Y==1 [Ouch] Self.MoveN() Exit() [/macro]

[macro]0 {Face Target: Move Horizontally} {When X=1 move West} !Delta.X==1 [When X=-1 move East] Self.MoveW() Exit() {When X=-1 move East} !Delta.X==-1 [Ouch] Self.MoveE() Exit() [/macro]

[macro]300 {Face Target: Main} Self.Attacking()==:True Target.X:=Creature.X(:TargetID) Target.Y:=Creature.Y(:TargetID) Delta.X:=Sub(:X, !Target.X) Delta.Y:=Sub(:Y, !Target.Y) {Check if we arent on same X} !Delta.X==0 [Check if we arent on same Y] HUD.Display(We are sharing X) Exit() {Check if we arent on same Y} !Delta.Y==0 [Need move] HUD.Display(We are sharing Y) Exit() {Need move} HUD.Display(Move !Delta.X !Delta.Y) Misc.Random(0, 100)<50 [Move Vertically] GoLabel(Move Horizontally) {Move Vertically} Macro.Run(Face Target: Move Vertically) Exit() {Move Horizontally} Macro.Run(Face Target: Move Horizontally) Exit() [/macro]

Streaming it for a bit
https://www.twitch.tv/megano0body
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#15
ok we wait on best Script THX Wink
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#16
dont work need help i must use on killer this macro ?
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#17
(09-27-2018, 04:54 PM)MegaNo0body Wrote: As promised, temporarily and dirty work-around:

[macro]0 {Face Target: Move Vertically} {When Y=-1 move South} !Delta.Y==-1 [When Y=1 move North] Self.MoveS() Exit() {When Y=1 move North} !Delta.Y==1 [Ouch] Self.MoveN() Exit() [/macro]

[macro]0 {Face Target: Move Horizontally} {When X=1 move West} !Delta.X==1 [When X=-1 move East] Self.MoveW() Exit() {When X=-1 move East} !Delta.X==-1 [Ouch] Self.MoveE() Exit() [/macro]

[macro]300 {Face Target: Main} Self.Attacking()==:True Target.X:=Creature.X(:TargetID) Target.Y:=Creature.Y(:TargetID) Delta.X:=Sub(:X, !Target.X) Delta.Y:=Sub(:Y, !Target.Y) {Check if we arent on same X} !Delta.X==0 [Check if we arent on same Y] HUD.Display(We are sharing X) Exit() {Check if we arent on same Y} !Delta.Y==0 [Need move] HUD.Display(We are sharing Y) Exit() {Need move} HUD.Display(Move !Delta.X !Delta.Y) Misc.Random(0, 100)<50 [Move Vertically] GoLabel(Move Horizontally) {Move Vertically} Macro.Run(Face Target: Move Vertically) Exit() {Move Horizontally} Macro.Run(Face Target: Move Horizontally) Exit() [/macro]

Streaming it for a bit
https://www.twitch.tv/megano0body

NO WORK : | i waste 1h
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#18
Rude, you didn't waste anything, mega created it, spend time and it worked.

If you can't make it work for yourself, you're obviously not doing it right
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#19
(04-25-2019, 04:16 AM)Catar Wrote: Rude, you didn't waste anything, mega created it, spend time and it worked.

If you can't make it work for yourself, you're obviously not doing it right

Then write how to implement it?

NOT WORK : P
https://www.youtube.com/watch?v=VYH1PW-h...e=youtu.be
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#20
You should be using Advanced Attack to do this Turn&Spell.
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