08-19-2012, 02:22 PM
I was trying to make a macro for hunting cycs full afk and they worked perfect XD in my way... but I want to improve them and need help.
First one is for self equip stealth ring:
1000 {Equip Stealth Ring} Creatures.OnScreen>1 Self.Equip.Ring(3049)
works fine, but the problem is that when a player is on screen use the stealth ring too. What do I have to write to ignore players?
Second one is for UnEquip stealth ring:
1000 {Unequip Stealth Ring} Creatures.OnScreen==1 Self.Equip.Ring(3007)
as you can see, tha ID is of a Crystal Ring. I tried to use the UnEquip function but I couldn't realize what to write in the parentheses, I tried with (ToContainer) backpack, a number, etc and nothing worked, so I did this, and it works, when there are no creatures on screen it equips the crystal ring unequiping the stealth.
This is just to avoid wasting time of the rings, I want to improve them, help is apreciated with rep+
First one is for self equip stealth ring:
1000 {Equip Stealth Ring} Creatures.OnScreen>1 Self.Equip.Ring(3049)
works fine, but the problem is that when a player is on screen use the stealth ring too. What do I have to write to ignore players?
Second one is for UnEquip stealth ring:
1000 {Unequip Stealth Ring} Creatures.OnScreen==1 Self.Equip.Ring(3007)
as you can see, tha ID is of a Crystal Ring. I tried to use the UnEquip function but I couldn't realize what to write in the parentheses, I tried with (ToContainer) backpack, a number, etc and nothing worked, so I did this, and it works, when there are no creatures on screen it equips the crystal ring unequiping the stealth.
This is just to avoid wasting time of the rings, I want to improve them, help is apreciated with rep+