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How to kill BBotters... & possible solution ideas
#8
(07-03-2012, 07:26 PM)drewindwalker Wrote: @Nizlov, I guess he is and that's how it is..
But I think it walks over furniture only when it's following waypoints.
"auto-chase" is a client sided function and it doesn't walk over boxes :/

Well, both of you - drewindwalker & megabite have misunderstood me, a little...
My question directed to megabite was obviously a sarcasm...

...and yes I know that Auto-Chase is client sided function and due to this fact BBot cannot move through fields/furniture/other players currently, thats why I suggested adding Keep Distance 0 sqms as a possible solution to the problem that I've described

(07-03-2012, 07:42 PM)MegaNo0body Wrote: The BBot received a Auto-Chase algorithm yesterday. And its on algorithm will be able to pass fields / furnitures / players (if selected on Cavebot Walk settings).

That's great news, can't wait to use the new version.


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