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Rune maker Script
#14
(10-04-2012, 08:23 PM)Kimoszin Wrote: Como você fez?
Copie o Macro e cole aqui...
E se possivel, clique no Debug e cole a mensagem também.






O DEBUG:
Start-Of-Macro

Creatures.PlayersOnScreen() returned 1
[False] Creatures.PlayersOnScreen()>1
[@] else

Creatures.PlayersOnScreen() returned 1

Self.MoveTo(33202, 32411, 6) returned 1
[@] Exit of macro
End-Of-Macro




MACRO:


2000
{Go to House}
Creatures.PlayersOnScreen()>1 [else]
Self.MoveTo(33202, 32411, 6)
Exit()
{else}
Creatures.PlayersOnScreen()
=
1
Self.MoveTo(33202, 32411, 6)
Exit()


Ta ai!


Messages In This Thread
Rune maker Script - by Philipemax - 10-01-2012, 08:51 PM

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